Augmented Reality + Gestural Control: Transforming the Gaming World and BeyondBy Kadley Gosselin September 23, 2011
AR-based games are nothing new – we’ve seen an explosion of AR in gaming from apps to Nintendo 3DS games and we’re still awaiting for the arrival of games which combine motion control and AR to create a truly immersive experience like the one in the concept video below:
A group of developers at the Games and Experimental Entertainment Laboratory (GEElab) at Royal Melbourne Institute of Technology (RMIT) are currently in the process of creating a system which combines AR and gestural control to allow for three-dimensional images to be projected in the backseat of a vehicle, controlled by a wireless console. The system could serve many purposes from new gaming experiences for passengers, educational resources for drivers, or even transform the car into a virtual office.
Dr. Steffen Walz, the director of GEElab presented the Audi-sponsored research at the Audi Urban Future Summit. The team is going to begin work on the prototype in the near future combining gestural interaction, a 3D holographic display and transparent windows as the interface.

Aurasma, a new AR technology by Autonomy, also integrates motion control. The app recognizes hand gestures giving users the ability to interact with virtual content. So far it has been used by GQ Magazine to create interactive pages but the possibilities are endless with the ability to track moving objects – suggesting possibilities for retail and business workflows with the ability to recognize images, objects and text in the real world and in turn deliver relevant digital content.
Header image courtesy of SMI Eye Tracking
Body image courtesy of The Sydney Morning Herald




